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''Tir Na Nog'' is a video game published in 1984 by Gargoyle Games for the ZX Spectrum and Amstrad CPC. It was ported to the Commodore 64 in 1985. It is loosely based on Celtic mythology. The game was widely positively received by the gaming media. The game forms part of an unofficial trilogy with the science fiction title ''Marsport'' and ''Dun Darach''. ''Marsport'' has little to do with ''Tir Na Nog'' aside from the similar game styles. ''Dun Darach'', however, is a proper part of the same story as ''Tir Na Nog''. The game has many features that were groundbreaking in 1984 such as a large central character, animated backgrounds and parallax scrolling. In early 1990s, Psygnosis Software planned to release a PC remake of the game, but the project was abandoned. Several promotional screenshots from it remain on the Web today. ==Plot== Tir Na nÓg, Irish for "Land of Youth", is the eponymous location for the game. The protagonist, Cuchulainn, has departed the land of the living and finds himself at an altar in this land, essentially an afterlife. His goal is to reunite the four fragments of the Seal of Calum and place it on the altar, all while avoiding the sídhe. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Tir Na Nog (video game)」の詳細全文を読む スポンサード リンク
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